Spanking in animation
Spanking in animation is as old as animation itself.
Many of the first technical devices for animation which were invented in the 19th century were based on the principle of cyclic animation. This means, a series of still images, so-called frames, was repeated in a cyclic sequence, which resulted in the illusion of perpetual repetitive motion. A girl rope-skipping, or a blacksmith hammering, for example, were popular motion types for cyclic animation.
And so was spanking. The repetitive motion made it perfect for cyclic animation, and its great humoristic potential inspired the pioneers of animation from the beginning. This resulted in various simple vintage spanking animations from the end of the 19th to the beginning of the 20th century. These were the first spanking animations.
Spanking in animated cartoons
- For spanking in (Western) animated cartoons, see spanking in cartoons.
- For spanking in anime (Japanese animated cartoons), see spanking in anime.
Spanking in other forms of animation
These include non-cartoonish animations, computer generated animations of more non-cartoonish characters, and animated scenes in computer and video games.